Home › Resources & Directory
Resources & Community Directory
Toolkits for building your own game mashups, plus our curated directory of GitHub repositories, Discord servers, subreddits, modders, and video creators.
Start here: field guides for players and builders
- EXPLAINER
Decomps, Recomps, Remakes, Mods, Ports & Mashups
Terminology Field Guide
Why a static recompilation is not an emulator, a decomp is not a remake, and how to tell what files a fan build needs.
- BUILDER GUIDE
How to Build Your Own Game Mashup
Toolkits, Playbooks & Guardrails
Starter tracks from clean-room browser games to runtime BYO bridges, plus why to be careful with Reverse Engineer Anything (REA).
- ARCHITECTURE
Two Engines, One Screen
Passthroughs × Runtime Hooks × Rust
How SkyCraft, ArkWeb, ER Mario, and 2010 Rust Rewrite combine commercial games without shipping pirated assets.
GitHub repositories, modding toolkits & decomps
Open-source blueprints, runtime libraries, static recompilers, and playable mashup repositories. Download only from verified upstream repos and always back up your saves before testing.
| Repository / Tool | Category | What it does |
|---|---|---|
| trevaintdead/ai-game-modding-guides | Agent Playbooks | Structured markdown guides for coding agents: SkyCraft-style shared-memory passthroughs, Rust engine rewrites, custom mod loaders, and multi-session handover templates. |
| rehan-remade/universal-modder | Modding CLI & MCP | CLI (um) and MCP server (universalmodder.dev) for offline single-player modding with automatic save backups and strict anti-cheat blocks. |
| deltarooo/er-mario | Runtime BYO Mashup | MIT-licensed template that injects libsm64 Mario physics into Elden Ring via me3 and unpacks assets from your own US Super Mario 64 ROM (our coverage). |
| chasmlol/SkyCraft | IPC Passthrough | Shared-memory bridge linking an Elder Scrolls V: Skyrim SKSE64 plugin with a Minecraft: Java Edition Fabric mod (catalog entry). |
| chasmlol/2010-rust-rewrite-mashup | Rust Engine Rewrite | Single Rust executable (iw4L) combining Modern Warfare 2 (2009), Skate 3 physics, and destructible Minecraft blocks (our coverage). |
| luki-1/ArkWeb | IPC Passthrough | Shared-memory mod putting Marvel's Spider-Man Remastered web-swinging into Batman: Arkham Knight's Gotham (catalog entry). |
| JackTulli/halo-64 | Cross-Platform Port | CC0 Nintendo 64 port of Halo: Combat Evolved compiled from decompiled Xbox C code, with a bring-your-own-ISO Windows ROM builder (our coverage). |
| libsm64/libsm64 | Decomp Library | Portable C library exposing Super Mario 64's physics and state machine for injection into any 3D engine. |
| N64Recomp/N64Recomp | Static Recompiler | Translates Nintendo 64 MIPS binaries ahead of time into portable C for native PC ports with ultrawide and high-FPS support. |
| hedge-dev/XenonRecomp | Static Recompiler | Translates Xbox 360 PowerPC executables into native x86-64 C++ functions. |
| sp00nznet/ps3recomp | Static Recompiler | Experimental PlayStation 3 Cell static recompilation toolkit (LittleBigPlanet PC coverage). |
| OpenCommunityEdition/OpenCE | Decompilation | Clean-room Xbox Halo: Combat Evolved decompilation upstream (halo-ce-universal) used by Halo 64. |
| Praydog/UEVR | VR Injector | Universal Unreal Engine 4/5 flat-to-VR injector with 6DoF motion controls, C++ plugin API, and Lua scripting (docs.uevr.io). |
| King-EJ/AutoVR | Unity VR Toolkit | Open-source Unity VR conversion framework used across King-EJ's flat-to-VR mod releases. |
| garyttierney/me3 & ModEngine2 | Offline Mod Loaders | Offline file and DLL loaders for Elden Ring and FromSoftware titles that disable Easy Anti-Cheat for local play. |
| veeenu/hudhook | Render-Loop Hook | Rust DX11/DX12/OpenGL render-loop and Dear ImGui hook crate used in ER Mario and Leon in the Lands Between. |
| bailo167/awesome-game-mashups | Community List | Curated GitHub index tracking viral crossover mods and experimental game combinations. |
Discord servers, launchers & community hubs
- VR & INJECTORS
Flat2VR Community & Discord
UEVR · Per-Game Profiles · 6DoF Mods
The central Discord hub for UEVR profiles, Lua cockpit fixes, praydog's REFramework mods, and standalone VR conversions.
- LAUNCHER & HUB
Melty (melty.gg)
Bring-Your-Own-Games Mashup Launcher
Windows launcher and community hub hosting one-click BYO builds including Leon in the Lands Between, SkyCraft, and Skate Warfare.
- FROMSOFTWARE
?ServerName? / Souls Modding
Elden Ring · ModEngine2 · me3
Documentation and community channels for offline FromSoftware modding, regulation bin edits, and custom DLL loaders.
- N64 HOMEBREW
Libdragon & N64 Decomp Scene
libdragon · tiny3d · N64Recomp
Open-source N64 toolchain and community resources powering hardware ports like Halo 64 and N64 static recompilations.
- BROWSER PLAY
AI Game Mashups (GameMash)
Clean-Room Web Tributes
Playable browser tributes (Blockrealm, Hollow Warden, Kickflip Ops) and community mashup tracking.
- PRESERVATION
PCGamingWiki
Patches · Wrappers · Engine Facts
Essential reference for retail patch versions, dgVoodoo 2 wrappers, save paths, and anti-cheat behavior on classic PC games.
Subreddits to follow
| Subreddit | Focus area | Recent highlights we covered |
|---|---|---|
| r/decomps | Decompilations, static recompilations, and native console-to-PC ports | Ende18's LittleBigPlanet PS3 native PC port debut thread |
| r/virtualreality | PC VR mods, 6DoF injectors, and creator technical breakdowns | Buck's Black & White VR public alpha and AI reverse-engineering cost breakdown |
| r/HaloClassicHub | Classic Halo: Combat Evolved projects, mods, and ports | JackTulli's Halo 64 cartridge port announcement |
| r/EldenRingMods | Offline Elden Ring overhauls, movesets, and ModEngine2 / me3 help | Community troubleshooting for offline Souls crossovers |
| r/skyrimmods | SKSE64 plugins, Address Library updates, and Creation Engine tools | SKSE64 runtime ecosystem behind SkyCraft |
| r/emulation | Cycle-accurate emulators (ares, RPCS3, Xenia, Dolphin) and preservation | Hardware accuracy vs. static recompilation debates |
| r/feedthebeast | Technical Minecraft: Java Edition modding (Fabric, NeoForge, Forge) | Fabric client-mod architecture used in passthrough bridges |
Developers & modders to follow
| Developer / Handle | Notable Projects | Where to follow |
|---|---|---|
| chasmlol (chasm) | SkyCraft (Skyrim × Minecraft), 2010 Rust Rewrite (MW2 × Skate 3 × Minecraft) | GitHub · X (@chasmmmmmmmmmmm) |
| deltarooo (Delta) | ER Mario (Super Mario 64 inside Elden Ring via libsm64) | GitHub |
| JackTulli | Halo 64 (Halo: Combat Evolved ported to real Nintendo 64 hardware) | GitHub |
| luki-1 | ArkWeb (Spider-Man Remastered web-swinging in Batman: Arkham Knight) | GitHub |
| SupMyNinja07 | Leon in the Lands Between (Resident Evil 4 (2005) inside Elden Ring) | Melty listing |
| praydog | UEVR (Universal Unreal VR injector) & REFramework VR mods | GitHub |
| Buck (buckzor122) | Black & White VR Mod (6DoF hand controls for Lionhead's 2001 god game) | GitHub · Reddit |
| King-EJ | 38+ PC VR mods (Blood West, The Mortuary Assistant, Garfield Kart) & AutoVR | GitHub |
| Michael Clark (mclark4386) | ACUnityFirstPerson (first-person parkour camera for Assassin's Creed Unity) | GitHub · Nexus Mods |
| Cosmic Tangerine | Dishonored 2 VR (Void Engine OpenXR conversion) | GitHub |
| chortdev | Dead Space 2 VR (6DoF Plasma Cutter aiming & holographic UI) | GitHub |
| Disonomouss & dubrovskiy-yevhen-stakelogic | RDRVR (PC) & rdr1-quest (Meta Quest 3) for Red Dead Redemption | RDRVR GitHub · rdr1-quest GitHub |
| Port0r (Porter64) | The House of the Dead (1998) VR & Super Mario Bros. VR | GitHub |
| Homard (homard-vr) | Far Cry 5 VVR (Dunia Engine PC VR mod) | GitHub |
| walz (walz0) | Melee 3D (Super Smash Bros. Melee rebuilt as a 3D arena fighter) | GitHub |
| Luke Ross | R.E.A.L. VR framework (GTA V Enhanced, Cyberpunk 2077, and more) | Patreon |
YouTube, Twitch, TikTok & X streamers and showcase channels
| Creator / Channel | Platform | What they cover |
|---|---|---|
| Paradise Decay | YouTube | Daily hands-on gameplay captures and setup tests of new PC VR mods, UEVR profiles (Ace Combat 8), and classic conversions (House of the Dead VR). |
| FastLawyer | YouTube | Long-form playtests, performance benchmarks, and honest impressions of freshly uploaded GitHub VR mods (King-EJ's releases). |
| Flat2VR | YouTube · X | Trailers, developer spotlights, and release roundups across the flat-to-VR modding community. |
| Hungrybox | YouTube · Twitch | Competitive Smash creator who spotlights major overhaul mods like walz's Melee 3D on stream and YouTube. |
| lowkeyGG | YouTube · TikTok | Fast-turnaround gameplay compilations and showcases of viral crossover mods like Leon in the Lands Between. |
| NotAGameAddict | YouTube | High-settings PC VR gameplay showcases including Luke Ross's GTA V Enhanced R.E.A.L. VR. |
| malik (@immalkwalahi) | X | Viral gameplay clips and early test-build alerts for crossover mods (Leon in the Lands Between). |
| Bennett Waisbren (@BennettWaisbren) | X | Experimental crossover demos including Sonic Adventure in GTA V. |
| Pieter Levels (@levelsio) | X | Shares full Claude Code prompts and Mac/CrossOver modding workflows (vibe-coded GTA San Andreas mission). |
Know an active open-source mashup repo, decomp project, Discord server, or creator we should list here? Send us a link on the Submit page.